Initial Commit, no changes from existing version

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2026-05-02 23:54:45 -05:00
commit 233a6f80b2
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minecraft/.mixin.out
minecraft/.pg-native
minecraft/.qmenu_opened.marker
minecraft/Distant_Horizons_server_data
minecraft/ESM
minecraft/WaypointData.dat
minecraft/backup
minecraft/command_history.txt
minecraft/config
minecraft/coremods
minecraft/data
minecraft/downloads
minecraft/dynamic-data-pack-cache
minecraft/dynamic-resource-pack-cache
minecraft/emi.json
minecraft/icon.png
minecraft/imgui.ini
minecraft/journeymap
minecraft/local
minecraft/logs
minecraft/midi_files
minecraft/moonlight-global-datapacks
minecraft/options.txt
minecraft/patchouli_books
minecraft/patchouli_data.json
minecraft/ponders_watched.json
minecraft/resourcepacks
minecraft/saves
minecraft/schematics
minecraft/screenshots
minecraft/server-resource-packs
minecraft/servers.dat
minecraft/servers.dat_old
minecraft/shaderpacks
minecraft/texturepacks
minecraft/usercache.json
minecraft/usernamecache.json
minecraft/mods/.index
minecraft/crash-reports/
.packignore
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[General]
AutoCloseConsole=false
AutomaticJava=true
CloseAfterLaunch=false
ConfigVersion=1.3
CustomGLFWPath=
CustomOpenALPath=
EnableFeralGamemode=false
EnableMangoHud=false
Env={}
ExportAuthor=
ExportName=
ExportOptionalFiles=true
ExportSummary=
ExportVersion=1.0.0
GlobalDataPacksEnabled=false
GlobalDataPacksPath=
IgnoreJavaCompatibility=false
InstanceAccountId=
InstanceType=OneSix
JavaArchitecture=64
JavaPath=/home/patrick/.local/share/PrismLauncher/java/java-runtime-delta/bin/java
JavaRealArchitecture=amd64
JavaSignature=6c25870eb0295a1b6418053e60072f66ac07c48e
JavaVendor=Microsoft
JavaVersion=21.0.7
JoinServerOnLaunch=false
JoinServerOnLaunchAddress=
JoinWorldOnLaunch=
JvmArgs=-XX:+UseZGC
LaunchMaximized=false
LogPrePostOutput=true
LowMemWarning=true
ManagedPack=false
ManagedPackID=
ManagedPackName=
ManagedPackType=
ManagedPackURL=
ManagedPackVersionID=
ManagedPackVersionName=
MaxMemAlloc=32768
MinMemAlloc=1024
MinecraftWinHeight=480
MinecraftWinWidth=854
ModDownloadLoaders=[]
OnlineFixes=false
OverrideCommands=false
OverrideConsole=false
OverrideEnv=false
OverrideGameTime=false
OverrideJavaArgs=false
OverrideJavaLocation=true
OverrideLegacySettings=false
OverrideMemory=false
OverrideMiscellaneous=false
OverrideModDownloadLoaders=false
OverrideNativeWorkarounds=false
OverridePerformance=false
OverrideWindow=false
PermGen=128
PostExitCommand=
PreLaunchCommand=
Profiler=
QuitAfterGameStop=false
RecordGameTime=true
ShowConsole=false
ShowConsoleOnError=true
ShowGameTime=true
UseAccountForInstance=false
UseDiscreteGpu=false
UseNativeGLFW=false
UseNativeOpenAL=false
UseZink=false
WrapperCommand=
iconKey=default
lastLaunchTime=1777694218299
lastTimePlayed=2223
linkedInstances=[]
name=Create_thing_V2
notes=
shortcuts=
totalTimePlayed=59398
[UI]
mods_Page\Columns="AAAA/wAAAAAAAAABAAAAAQAAAAQBAAAADQAAAAAAAAABAAAAAgAAAAMAAAAFAAAABAAAAAYAAAAHAAAACAAAAAkAAAAKAAAACwAAAAwAAAANAAAAAAAAAAEAAAACAAAAAwAAAAUAAAAEAAAABgAAAAcAAAAIAAAACQAAAAoAAAALAAAADAAAAA3AHwAAAAcAAAAMAAAAZAAAAAoAAABkAAAABgAAAGQAAAALAAAAZAAAAAgAAABkAAAABwAAAGQAAAAJAAAAZAAAAowAAAANAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAANAAAAOAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAtQAAAAEAAAABAAAAcwAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ=="
mods_Page\ColumnsOverride=false
resourcepacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAHQAAAAAEAAAAGAAAAZAAAAlgAAAAHAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAHAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ=="
resourcepacks_Page\ColumnsOverride=false
shaderpacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAFEAAAAAEAAAAEAAAAZAAAAZAAAAAFAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAFAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ=="
shaderpacks_Page\ColumnsOverride=false
texturepacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAGIAAAAAEAAAAFAAAAZAAAAlgAAAAGAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAGAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ=="
texturepacks_Page\ColumnsOverride=false
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{
"enable_commands": true,
"force_resilient_feature_indexer": false,
"overworld_replacement_scale": 4,
"nether_replacement_scale": 2,
"end_replacement_scale": 1
}
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[settings]
#General Settings
#Maximum distance from where Blocks and Entities can be picked up
# Default: 2.5
# Range: 0.0 ~ 1.7976931348623157E308
maxDistance = 2.5
#Max width of entities that can be picked up in survival mode
# Default: 1.5
# Range: 0.0 ~ 10.0
maxEntityWidth = 1.5
#Max height of entities that can be picked up in survival mode
# Default: 2.5
# Range: 0.0 ~ 10.0
maxEntityHeight = 2.5
#Slowness multiplier for blocks
# Default: 1.0
# Range: 0.0 ~ 1.7976931348623157E308
blockSlownessMultiplier = 1.0
#Slowness multiplier for entities
# Default: 1.0
# Range: 0.0 ~ 1.7976931348623157E308
entitySlownessMultiplier = 1.0
#Maximum stack limit for entities
# Default: 10
# Range: > 1
maxEntityStackLimit = 10
#More complex Tile Entities slow down the player more
heavyTiles = true
#Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected.
pickupAllBlocks = false
#Whether Blocks and Entities slow the creative player down when carried
slownessInCreative = true
#Whether hostile mobs should be able to picked up in survival mode
pickupHostileMobs = false
#Larger Entities slow down the player more
heavyEntities = true
#Allow babies to be carried even when adult mob is blacklisted (or not whitelisted)
allowBabies = false
#Use Whitelist instead of Blacklist for Blocks
useWhitelistBlocks = false
#Use Whitelist instead of Blacklist for Entities
useWhitelistEntities = false
#Use Whitelist instead of Blacklist for Stacking
useWhitelistStacking = false
#Whether the player can hit blocks and entities while carrying or not
hitWhileCarrying = false
#Whether the player drops the carried object when hit or not
dropCarriedWhenHit = false
#Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance
useScripts = false
#Allows entities to be stacked on top of each other
stackableEntities = true
#Whether entities' size matters when stacking or not. This means that larger entities cannot be stacked on smaller ones
entitySizeMattersStacking = true
#Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs.
placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"]
#Whether Players can be picked up. Creative players can't be picked up in Survival Mode
pickupPlayers = false
#Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can.
pickupUnbreakableBlocks = false
[whitelist]
#Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Entities that CAN be picked up (useWhitelistEntities must be true)
allowedEntities = []
#Blocks that CAN be picked up (useWhitelistBlocks must be true)
allowedBlocks = []
#Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true)
allowedStacking = []
[blacklist]
#Blacklist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Blocks that cannot be picked up
forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "#neoforge:immovable", "#neoforge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "#c:relocation_not_supported", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "chipped:*", "irons_spellbooks:*", "create*:*", "simple_pipes:*", "libmultipart:*", "quark:tiny_potato", "ait:*", "vampirism:*", "extrastorage:*", "relics:researching_table", "sophisticatedstorage:*chest", "powah:*", "advancementtrophies:trophy", "mekanismgenerators:heat_generator", "mna:filler_block", "create_enchantment_industry:*", "graveyard:*", "immersivepetroleum:*", "tardis:interior_door", "cuffed:*", "littletiles:*", "butchersdelight:*", "irons_spellbooks:*", "extended_drawers:*", "functionalstorage:*", "sophisticatedstorage:*", "farmersdelight:*", "modern_industrialization:*_cable", "modern_industrialization:item_pipe", "modern_industrialization:*_item_pipe", "modern_industrialization:fluid_pipe", "modern_industrialization:*_fluid_pipe", "snowrealmagic:*"]
#Entities that cannot be picked up
forbiddenEntities = ["#c:capturing_not_supported", "#c:teleporting_not_supported", "minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:fireball", "minecraft:small_fireball", "minecraft:whither_skull", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:whither_skull_dangerous", "minecraft:dragon_fireball", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "minecraft:evoker_fangs", "minecraft:glow_item_frame", "minecraft:tnt", "minecraft:trident", "minecraft:arrow", "minecraft:spectral_arrow", "minecraft:interaction", "minecraft:marker", "minecraft:block_display", "minecraft:item_display", "minecraft:text_display", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "bodiesbodies:dead_body", "littletiles:*"]
#Entities that cannot have other entities stacked on top of them
forbiddenStacking = ["minecraft:horse"]
[customPickupConditions]
#Custom Pickup Conditions. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Custom-Pickup-Condition-Config
#Custom Pickup Conditions for Blocks
customPickupConditionsBlocks = []
#Custom Pickup Conditions for Entities
customPickupConditionsEntities = []
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# FTB Essentials config file
# If you're a modpack maker, edit defaultconfigs/ftbessentials-server.snbt instead
{
# If true, the mod will register its commands to the 'ftbessentials' namespace as well as the root namespace
# otherwise it will only register to the root namespace
# This setting has no effect if 'register_to_namespace' is false
# Default: false
register_alias_as_well_as_namespace: false
# If true, the mod will register its commands to the 'ftbessentials' namespace,
# otherwise it will register to the root namespace
# Default: false
register_to_namespace: false
# Admin commands for cheating and moderation
admin: {
# Allows admins to extinguish themselves or a player using a command
extinguish: {
# Default: true
enabled: true
}
# Allows admins to fully feed themselves or a player using a command
feed: {
# Default: true
enabled: true
}
# Allows admins to toggle flying status using a command, without having to use Creative Mode
fly: {
# Default: true
enabled: true
}
# Allows admins to toggle invincibility using a command, without having to use Creative Mode
god: {
# Default: true
enabled: true
}
# Allows admins to fully heal (health, food, fire, potion effects) themselves or a player using a command
heal: {
# Default: true
enabled: true
}
# Allows admins to view other users' inventories using a command
invsee: {
# Default: true
enabled: true
}
# Allows admins to configure kits of items that can be given to players.
kit: {
# Default: true
enabled: true
}
# Allows admins to restrict players from chatting by using a command to mute (or unmute) them
mute: {
# Default: true
enabled: true
}
# Allows admins to change walk speed for themselves or a player
speed: {
# Default: true
enabled: true
}
# Allows admins to change the location of offline players.
tp_offline: {
# Default: true
enabled: true
}
}
# Cross-mod integration
integration: {
# If true, and FTB Team Bases is installed, then the '/spawn' command will instead send players to the lobby
# Default: true
team_bases_spawn_override: true
}
# Miscellaneous features and utilities
misc: {
# Allows users to access an Anvil GUI without needing an Anvil.
anvil: {
# Default: true
enabled: false
}
# Allows users to access a Crafting Table GUI without needing a Crafting Table.
crafting: {
# Default: true
enabled: false
}
# Allows users to access their ender chest, as well as admins to manage other players' ender chests.
enderchest: {
# Default: true
enabled: false
}
# Allows users to set a custom hat as their head item by using a command
hat: {
# Default: true
enabled: true
}
# Allows users to kick themselves from the server, for example if they are stuck or desynced
kickme: {
# Default: true
enabled: true
}
# Allows users to view leaderboard stats about everyone on the server.
leaderboard: {
# Default: true
enabled: false
}
# Allows users to list nearby players, sorted by distance
near: {
# Default: true
enabled: true
}
# Allows users to change their display name, as well as admins to change nicknames for other users
nick: {
# Default: true
enabled: true
}
# Allows users to announce their recording or streaming status to the server by using commands
rec: {
# Default: true
enabled: false
}
# Allows users to access a Smithing Table GUI without needing a Smithing Table.
smithing: {
# Default: true
enabled: false
}
# Allows users to access a Stonecutter GUI without needing a Stonecutter.
stonecutter: {
# Default: true
enabled: false
}
# Enables usage of a trash can inventory, which can be used to void unneeded items
trashcan: {
# Default: true
enabled: true
}
}
# Teleportation-related settings
teleportation: {
# If true, admin-level players (i.e. permission level >= 2) are exempt from
# the dimension controls defined in teleportation -> blacklists and
# in teleportation -> rtp -> dimension_blacklist/whitelist
# Default: true
admins_exempt_dimension_blacklists: true
# Allows users to return to their previous location after teleporting (or dying)
back: {
# Cooldown between /back commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.back.cooldown
# Default: 30
# Range: 0 ~ 604800
cooldown: 30
# Default: true
enabled: true
# Max size of the teleport history. This limits how many times you can use /back
# You can override this with FTB Ranks using ftbessentials.back.max
# Default: 10
# Range: 0 ~ 2147483647
max: 3
# Should be the /back command only be used for returning to the last death point?
# Default: false
only_on_death: true
# Warm-up time before /back command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.back.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Blacklists for all teleport commands
# Wildcarded dimensions (e.g. 'somemod:*') are supported
blacklists: {
# Dimensions players aren't permitted to run teleport commands in.
# Default: []
from: [ ]
# Dimensions players aren't permitted to teleport into.
# Default: []
to: [ ]
}
# Allows users to set 'homes', which they can then freely teleport to by using /home afterwards
home: {
# Cooldown between /home commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.home.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 600
# Default: true
enabled: true
# The minimum Y value for homes, as set by the /sethome command
# Default: -2147483648
# Range: - ~ +
home_min_y: -2147483648
# Max amount of homes a user can have.
# You can override this with FTB Ranks using ftbessentials.home.max
# Default: 1
# Range: 0 ~ 2147483647
max: 1
# Warm-up time before /home command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.home.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 5
}
# Allows admins to jump (teleport) to the focused block
jump: {
# Default: true
enabled: true
}
playerspawn: {
# Cooldown between /playerspawn commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.playerspawn.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 10
# Default: true
enabled: true
# Warm-up time before /playerspawn command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.playerspawn.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows players to teleport to a random point in the Wilderness
# Note: This currently does not respect Claimed Chunks yet!
rtp: {
# Allow player to specify (only) custom max distance in rtp command
# You can override this with FTB Ranks using ftbessentials.rtp.custom_max
# Default: false
allow_custom_max_distance: false
# Allow player to specify custom min and max distance in rtp command
# You can override this with FTB Ranks using ftbessentials.rtp.custom_min_max
# Default: false
allow_custom_min_max_distance: false
# Cooldown between /rtp commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.rtp.cooldown
# Default: 600
# Range: 0 ~ 604800
cooldown: 1800
# Blacklisted dimension ID's for /rtp (player *must not* be in any of these dimensions)
# Wildcarded dimensions (e.g. 'somemod:*') are supported
# Default: ["minecraft:the_end"]
dimension_blacklist: ["minecraft:the_end"]
# Whitelisted dimension ID's for /rtp (if non-empty, player *must* be in one of these dimensions)
# Wildcarded dimensions (e.g. 'somemod:*') are supported
# Default: []
dimension_whitelist: [ ]
# Default: true
enabled: true
# /rtp max distance from spawn point
# Default: 25000
# Range: 0 ~ 30000000
max_distance: 25000
# Number of tries before /rtp gives up
# Default: 100
# Range: 1 ~ 1000
max_tries: 100
# /rtp min distance from spawn point
# Default: 500
# Range: 0 ~ 30000000
min_distance: 500
# Warm-up time before /rtp command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.rtp.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
spawn: {
# Cooldown between /spawn commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.spawn.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 300
# Default: true
enabled: true
# Warm-up time before /spawn command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.spawn.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows players to create requests to teleport to other users on the server,
# as well as requesting other players to teleport to them
tpa: {
# Cooldown between /tpa commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.tpa.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 300
# Default: true
enabled: true
# Warm-up time before /tpa command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.tpa.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows admins to teleport to the location a user was last seen at
tpl: {
# Default: true
enabled: true
}
# Allows admins to teleport to dimension
tpx: {
# Default: true
enabled: true
}
# Allows admins to create 'warps', which are fixed points in the world that users may teleport to using /warp
warp: {
# Cooldown between /warp commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.warp.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 300
# Default: true
enabled: true
# Warm-up time before /warp command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.warp.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
}
}
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Find out more info on the website: https://kubejs.com/
Directory information:
assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json
startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)
config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here
You can find type-specific logs in logs/kubejs/ directory
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// Visit the wiki for more info - https://kubejs.com/
console.info('Hello, World! (Loaded client example script)')
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{
"window_title": "",
"show_tag_names": true,
"show_components": true,
"show_fuel_value": true,
"disable_recipe_book": false,
"disable_component_count_tooltip": true,
"disable_tab_name_tooltip": false,
"export_atlases": false,
"blur_scaled_pack_icon": true,
"custom_stack_size_text": true,
"shrink_stack_size_text": true
}
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{
"hide_server_script_errors": false,
"server_only": false,
"announce_reload": true,
"packmode": "",
"save_dev_properties_in_config": false,
"allow_async_streams": true,
"match_json_recipes": true,
"ignore_custom_unique_recipe_ids": false,
"startup_error_gui": true,
"startup_error_report_url": "",
"remove_slot_limit": false,
"default_max_stack_size": 0,
"creative_mode_tab_icon": {},
"creative_mode_tab_name": null
}
+6
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{
"enabled": true,
"port": 61423,
"public_address": "",
"auth": "Izyoq4_K3j0c1x7rhMM-TeGlSVUMNBdEQcRKcXxS-afA"
}
+12
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ServerEvents.recipes(event => {
console.log('Recipe event fired.')
event.remove({ output: 'envelope:letter_and_quill' })
event.shapeless(
Item.of('envelope:letter_and_quill', 1),
[
'minecraft:paper',
'#minecraft:coals'
]
)
})
+3
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// Visit the wiki for more info - https://kubejs.com/
console.info('Hello, World! (Loaded startup example script)')
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